Sunday, October 25, 2009

Combined Terrain Found

Finally found a combined terrain that's larger than my current terrains, but not huge. Aptly named "The Island" it's from ClicknPyscho at MTS.
I plan on have the quadrant become Apple Valley Metro, bordered by Apple Valley, Apple Plains, Pierce University (which could be moved to border AVM instead of AV) and then I made some beach frontage areas so there can be some beaches for the hood.
I've started building some of the core buildings and progress is going slowly. After building all the buildings and adding neighborhood decor, I will do a clean sweep on the character files and start creating townies and dormies.

Monday, October 19, 2009

Combined Terrain Sooner?

One of my favorite couples has experienced the jump bug. Yikes! I created clones and moved them into the hood and successfully killed off one sim, but the other one is walking around as an elder townie. The sims in the hood still have lots of memories with the original couple and I can detect that things will start getting glitchy as evidenced by the static thought bubbles and occasional strange occurances.

As a result, I fear that I may need to move to a combined terrain sooner. Why not just deal with the affected family? I can, it would be tedious in terms of memories, but it should even out after a generation. However, since I've been playing around with combined terrains, perhaps this is the push I need. I'm not ready to pull the plug on AV and move all the residents. I still haven't found a terrain that I'm happy about, most of them are too large, even the smaller ones. I guess when you're used to using tiny terrains, everything seems large if you have to move the camera around to see any part of the terrain :P

Thursday, October 8, 2009

Randomizing Zodiacs

I've been running reports in excel for my sims and noticed that the zodiacs were in no case random-more like I continuously clicked either Gemini, Aquarius or Libra for my simmies. I've decided to reassign zodiacs-mostly for children, but a few single adults as well, to make the numbers more random and inject a bit more genetic diversity. I'm curious to see if this bumps up my low ACR scores in the hood.

Thus far ACR scores have increased, however, they have not increased like I thought they would. For example, before changing zodiacs S'Ahmisa and Verde had a solid 1 bolt. I didn't alter thier zodiac, yet when I viewed thier ACR, they were a solid 3 bolts. Perhaps this is because they were set to independent teens.

I have also noticed that the scores change a bit more, perhaps this is because of the dynamic token status. Nothing major, but my couples seem to alter scores by +/- 4 points depending on the time of day :P

I'm happy to finally have a little more variety, it won't really take place until I alter personality traits as well. I think I'll alter the genetic personality traits of children and younger so that the personality can pass on via DNA.

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