Tuesday, November 30, 2010

Traits, Part 2

As I have been playing for quite some time with my personality and trait system, I decided to update you on the changes I made in game. As always, feel free to borrow/steal/use them in your game and tweak them to suit you. Ask any questions, concerns or comments as well.

Traits
I have a list of 54 traits-most taken from TS3 list, others from personality profiles and myself. Things like grouchy and sweet were removed since the ingame personality/zodiac signs takes care of that. Also, I added things like witchy/vampire/etc to indicate if the sim would like to become a creature. I also added fertility, sexual preference and body type.

Trait #1 is reserved for 18 non personality (fixed) traits, ie: barren (ACR=sim can not get pregnant), bisexual, fat, genius, vampire, drinking problem, sickly, etc.

Traits #2 and #3 are reserved for (18 each) personality traits: frugal, big spender, insensitive, workaholic, worrywart, traveler, activist, etc.

Here is my current Trait List that I use in my game. My random generator choses one from each list. Also, conflicting traits are put on the same trait list (ie frugal and big spender, optimistic and pessimistic, etc)

3 comments:

  1. Thanks for this. It's given me some ideas to some of my own sims that I haven't fleshed out yet or given me new ideas for them altogether.

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  2. Interesting! I see a few traits that I'm going to snag and add to my own list. ;)

    How do you decide who to assign the other 34 traits to? There are only 54 on your list and you said you had a list of 88?

    And I didn't know you were open to supernaturals. You don't have any in AV currently, do you?

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  3. Town of Winfield, I can't wait to see it in your game.

    Carla, Opps, I did say 88. I fixed that sentence, it was 88 original TS3 traits I believe. I have a non currently praticing witch-Susie-and some future supernaturals. My supernaturals might end up being temporary things-like bitten and then cured type episodes...or lifelong, depending on the sim.

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Thanks for reading and commenting!

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