Wednesday, June 17, 2009

Cleaning Up

Been doing some cleaning up in Apple Valley. Got the downloads folder down to 1.99 GB. I noticed that my Sims 2 folder is 2.90GB, so over half of the space was the download folder.

My downloads are sorted by the following:
Downloads/
-Body Shop
---Accessories -> Type
---Beards
---Clothes -> Male/Female/Mesh -> Age Group (Adult/Child/Etc)
---Eyes / -> Default
---Eyebrows
---Hair/-> Creator
---Make-up/-> Type
---Skintones/ -> Default
-Build Mode ->
-Buy Mode -> Creator
-Hacks and Mods -> Creator
-Temporary (all files being tested)

Once I realized that most of my Sims 2 folder was devoted to downloads, then I got on the clean up vibe pretty quickly-amazingly it also spilled over into real life so I'm multi-tasking by cleaning the house, blogging and loading up the game. :)

So far I culled it from 2.28 GB to 1.99 GB, but you won't believe what actually took up the most space! Those lot packages that you have to click and then they load. Well, you better delete those things afterwards since those lots are now in your game. Those files were HUGE! I'm talking thousands of megabytes! Then the next largest is a MAXIS file from the EA Store. That's right-one file! It's a hefty 10,000 KB !!! Yikes!

My goal now is 1GB for downloads. That would mean I will have to be pretty harsh when it comes to downloads and subsequent storytelling. Those themed lots-like Fish & Chips resturaunt, might have to be conveyed via Maxis objects. I'll also have to stay away from all those beautiful websites with WCIF info on yummy objects!

Speaking of yummy objects, what CC is a MUST keep for you? I vote for my blakeboy modular seating and a very beautiful modern chair from Bella Forum-I think.

Does anyone know how big the Sims 2 is without any CC, saved sims or uploaded lots? Basically the memory stats for the game only. I guess that's not quite true since I also deleted the shipped neighborhoods (Pleasentview, Strangetown, etc).

How does that reflect on game time. I have a very basic desktop-Compaq Presario with 1GB of memory, 250GB Hard Drive and AMD Athlon processor.

13 mins for game to load to start-up screen

1 min to load neighborhood of choice

slight lag of 4 min when click apartment lot and for family choice to load (not sure if this is because I'm on the net at the same time)

3 min to load family

So about 20 minutes to load and start playing. Not bad since it used to take a good 35 minutes to load. I want to get my load time back down to 10 minutes, I downloaded something recently that really lags the system. I have some clues as to what it might be, so I'm off to cull some more.

Monday, June 8, 2009

Rough calendar 2003

Rough calendar 2003:


Spring
Hapar-Grey
Lovar-Dawson
Lovar-PCU-Spring Break
Lovar-Sweeny Baby Due

Summer
Patar-School Update & Apple Festival
Patar-Sweeny
Patar-Dawson Emergency Update
Remar-Kent

Fall
Havar-Warwick
Havar-PCU Fall Semester
Resar-Herendez
Resar-Humphrey

Winter
Givar-Shazad
Givar-Dawson/Grey Babies Due
Givar-McMillian
Peacar-Wilsonoff

ROS:
Make Like Rabbits-Woohoo 15 times in the next 24 hours. This will probably result in a pregnancy.

Vacation-ok, this was due for this family anyway.

Crafting Obession-Toy Bench: Craft until gold badge recieved. Will be funny :)

Thursday, June 4, 2009

Herendez Art Foundation

A quick intro to the Herendez Art Foundation. I'm a visionary, but suck at the details. One of the great things about sims is that I can try things out in the game quicker than in real life.
---

The Herendez Foundation for the Arts will increase awareness of and appreciation for the quality of arts produced and presented in Apple Valley and Apple County by providing programs and services to promote and assist Apple Valley Artists.

The Herendez Foundation for the Arts has two arms.

The Arts in Education arm supports artist education in the elementary and secondary levels. This includes donations of supplies, equiptment and funding to expose students to local art and culture through field trips, lectures and hiring artists/teachers as well as scholarships for students showing high artist merit.

The Partner in Art arm supplies fellowships for artists to move to Apple Valley to persue thier artist endeavours. This arm also provides funding to establish a community art collection, hire artists for various events, lectures and teaching positions, and host booths during the annual summer Apple Festival.

HAC (Herendez Artist Community)
Highly qualified adult sim writers, visual artists, composers and performance artists are invited to apply via email to HAC. Residences vary in length from 1-3 simyears, afterwards the artists may immigrate to Apple County or return to thier home hood. During this time, a furnished space is provided for in the enviromental sensative artist community. Artists are given a stipend of §500 for thier bills, supplies and food costs during this time. A community garden is provided to supplement food costs for the artists and each residence is responsible for thier own plot, while the harvests are shared amoung the group. Up to eight artists can be accomadated at a time.

-How does this work, really?

The HAF affects the game by allowing me to move in sims with a purpose (besides the whole, I need fresh DNA) both from CAS and from other sim-to-sim hoods. HAF will also allow the Herendez Art Gallery to offer the crafted products of other artists, which frees Antonio up for retirement and allows there to still be a nice selection of art to chose from.

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